There's always a lot going on in the XWAU. This release sees several new items but also a lot of improvements to the game.
In particular a massive improvement to mission loading times and when entering/exiting the hangar!
That coupled with many existing ships getting updated versions, mission fixes and more to keep you entertained!
Big thank you to all the testers that have helped me with this release. As well as our regular geniuses for making it all work.
Plus of course the hard work that all the XWAU creators have put in to bring you all new toys to enjoy.
HD-Remake of the Preybird Fighter by blue_max with the latest XWAU features. This release comes with the latest Dynamic Cockpit features like Damage effects, Shadow Mapping and Animations, Flightgroup colours, Beam effects and damage textures, also working landing gear and S-foils!
Master Qui-Gon has made great new versions of many small but useful ships in game. These ships appear in several missions and needed a new look! Including the Rendevouz Buoy (Holo look), Buoy C, Cargo Freighter, Connector Rod and Cargo Freighter Engine.
While the Imperial II Star Destroyer is still being worked on, some of the "older" models like the Victory I & II Star Destroyer and the SSD have received Updates to their Engines and hangar bays.
Along with these the pack includes a multitude of updated models, updated Rebel and Imperial cockpits and many, many more.
We have lots of new Sound Effects to bring you in the future but here is some to start with.
Ambient Sounds: This is a new feature for Starships and more. Created by JeremyaFr, Vince T and Ace Antilles. When you approach a large Starship you will begin to hear it’s background noise, or hum you could say. It’s similar to the way Engine Wash works and based on distance. This feature has been enabled for Calamari Star Cruisers, Modified Frigate, Imperial and Victory Star Destroyers initially. There will be more added in the future.
Hangar Sounds: New background sounds for Rebel, Imperial and Neutral Hangars, from Ace Antilles. Now each hangar has unique announcements being played over the Tannoy when you are waiting to launch. There are slightly different versions for some ships, so the Star Destroyer may sound different to a Victory. Platforms and Azzameen hangars have their own unique sounds as well. Future missions will also use a mix of sounds.