The Warhammer-Class Heavy Cruiser introduces a new generation of heavy warships to bridge the gap between 'average' capital ships and dreadnoughts. Almost six kilometers in length the Warhammer is superior to any common destroyers and cruisers, while state-of-the-art propulsion systems enable it to easily outmaneuver super-class ships.
The Warhammer has its origins in a collaboration project between Kuat Drive Yards and starship manufacturers from within the Empire of the Seven Suns, introduced around 2545 UPT. Like most heavy battlecruisers the Warhammer is designed to act as both carrier and offensive battleship. For the latter the Warhammer has been equipped with a multitude of heavy turbolaser batteries and point defense cannons as well as a complement of new prototype Omega beam arrays that enable it to perform crippling long range strikes with surgical precision.
Along with the name-giving Warhammer, three more ships were built to serve within the ESS navy: The Redeemer, the Immortal and the Ravager, the last of which gained a notorious reputation from its bold and daring Captain, who was known for his tendendy to challenge fortune and walk a thin line between daring tactical genius and recklessness - a trait which ultimately led to his personal downfall and the Ravager's destruction during the Battle of Calim.
Armament
240 heavy turbolasers
120 medium dual turbolasers
4 Omega beam arrays
80 Ion Cannons
26 tractor beam projectors
v2.0 Model in Progress
TBD
Remake in Progress
Original Design: Vince T
Model & Textures: Vince T
OPTing: Vince T
Dev notes & Origins
Like the Predator, the warhammer is a very old design of me, dating back to the late 90's, where it was first featured in the hand-drawn comic I've been creating back then and in which it was part of the assembled fleet fighting the Dhilani above Bricera.
I would lateron remove it from the BPC lore and instead give the name to one of the Phoenix-class cruisers in the Briceran fleet. Kept the design around tho and eventually turned it into a model.
The Warhammer would feature again years later during several engagements of our forum battle threads.
HD Remake
I've started work on a HD remake of this one, the focus being fixing numerous misalligned angles for the superstructure and applying what I've learned while working on my ISD1 and 2 remakes. Along with that, I'm making the main hangar bay's ceiling less tall and adding a reactor bulb.
While the actual remake may be a long ways' out, I've started creating a preliminary update, which will have improved textures. A later remake will then go all the way with more detail and revisioins to the model itself.
Looking back I noticed the original Warhammer, much like my other Star Destroyers, was very dark to a point where in the current state of the game it is hardly visible against the backdrop. As seen on the WIP screen I'm going to make this one a lot brighter. Not as bright as the VSDs or ISDs but still a fair bit. I'm taking the original textures as base and orientation, but pretty much redrawing all the panel-lines and patches from scratch.
ToDos